Firion’s Promise

Constructed By: Mattie Schraeder

This started as a Winston Draft deck. Firion, Wild Rose Warrior would have probably slipped through my notice as a powerful Party Leader if I hadn’t pulled him during the draft. I don’t often play mono color decks, but he ended up being extremely fun with big swings and fun decisions once the copies disappear.

The goal of the deck is to play cheap creatures until turn 3 so you can get Firion on the table. By that point you should have at least one equipment in your hand. Just about every equipment in the Final Fantasy set spawns a hero that gets equipped to it, so Firion doubles that effect as well. You can use them to attack, or use the discount to move the equipment to more powerful creatures.

Deck List

Command Zone (2)
Firion, Wild Rose Warrior
Light Up the Stage (FCA)

Creatures (11)
Blazing Bomb
Freya Crescent
Item Shopkeep
Barret Wallace
Gilgamesh, Master-at-Arms
Godo, Bandit Warlord
Ragavan, Nimble Pilferer
Relentless X-ATM092
Sabotender
Summon: G.F. Ifrit
Umaro, Raging Yeti

Instants (6)
Fire Magic
Haste Magic
Laughing Mad
Light of Judgment
Self-Destruct
Thunder Magic

Sorceries (5)
Mizzix’s Mastery (FCA)
Unexpected Request
Random Encounter
Sorceress’s Schemes
Suplex

Enchantments (1)
Sidequest: Play Blitzball

Artifacts (11)
Coral Sword
Buster Sword
Instant Ramen
Lion Heart
Lunatic Pandora
Magic Pot
Monk’s Fist
Red Mage’s Rapier
Samurai’s Katana
Swiftfoot Boots (FIC)
Warrior’s Sword
Lands (24)
24 Mountain (FIN)