

Use Rydia’s Landfall to put Enchantment Creatures in the graveyard, and her tap ability to pull them back out. High chance to get a high mana cost creature on potentially turn 3 Yuna’s Whistle, and the few low mana creatures earn their keep. Gau is a monster early on as it will combo with Rydia’s summons and scales throughout the game even without spending a Whistle. Zell scales well and can be shored up with a Whistle. The high-mana non-Enchantment creatures could be swapped for more summons, but I pulled Ramuh and Ifrit out in favor of a few higher utility non-Enchantment creatures. Other than those I think I have all the valid summons in the set, if so they are worth considering.