We Can Redeem Him

Constructed By: Stormsbourne

Everyone thinks they can fix the bad boy, but in this deck you absolutely can. Cecil hurts, but only for a short time, and he’ll do a great job making up for his past mistakes. I actually love Cecil, Dark Knight as a Party Leader because it makes your goal to lose life as fast as possible to get him flipped. It feels very counter-intuitive, and decks that make you take risks are always a blast to pilot.

Deck List

Command Zone (2)
Cecil, Dark Knight
Slash of Light

Creatures (17)
Adelbert Steiner
Ahriman
Ashe, Princess of Dalmasca
Cloud, Midgar Mercenary
Dark Confidant
Dion, Bahamut’s Dominant
Gaelicat
Judge Magister Gabranth
Kain, Traitorous Dragoon
Squall, SeeD Mercenary
Squall Leonhart
Sram, Senior Edificer
Summon: Knights of Round
Syr Konrad, the Grim
Tonberry
Weapons Vendor
Zack Fair

Instants (8)
Battle Menu
Deadly Dispute
Fate of the Sun-Cryst
Fight On!
Overkill
Restoration Magic
Sephiroth’s Intervention
You’re Not Alone

Enchantments (1)
Sidequest: Catch a Fish

Artifacts (10)
Aettir and Priwen (FIN) 350
Black Mage’s Rod
Crystal Fragments
Dark Knight’s Greatsword
Dragoon’s Lance
Genji Glove
Monk’s Fist
Paladin’s Arms
White Auracite
White Mage’s Staff
Lands (22)
Adventurer’s Inn
Crossroads Village
Insomnia, Crown City
10 Plains (FIN)
Swamp (FIN)