Terra’s Limit Break

Constructed By: Mattie Schraeder

Terra is my personal favorite Final Fantasy character. I played FFVI on the Super Nintendo when I was in high school and, shamefully, it’s the only Final Fantasy game that I’ve actually beaten.

Of course I had to create her as one of my first Party Leaders. I chose the Terra, Magical Adept version because she allowed me to use most of the mechanics that make the Final Fantasy set unique. She leans heavily into Sagas and makes great use of the Town cards due to her transformed side granting her as her color identity.

Updates:

12/17/25

Deck List

Command Zone (2)
1 Terra, Magical Adept
1 Clash of the Eikons

Sagas (7)
1 Summon: G.F. Ifrit
1 Summon: Esper Valigarmanda
1 Summon: Knights of Round
1 Summon: Kujata
1 Summon: Primal Garuda
1 Summon: Shiva
1 Summon: Titan

Creatures (6)
1 Diamond Weapon
1 Dion, Bahamut’s Dominant
1 Ignis Scientia
1 Jill, Shiva’s Dominant
1 Rydia, Summoner of Mist
1 Town Greeter

Instants (6)
1 Airship Crash
1 Haste Magic
1 Laughing Mad
1 Light of Judgment
1 Prishe’s Wanderings
1 Thunder Magic

Sorceries (8)
1 Chocobo Kick
1 Commune With Beavers
1 Esper Origins
1 Random Encounter
1 Reach the Horizon
1 Suplex
1 The Final Days
1 Yuna’s Decision

Artifacts (5)
1 Crystal Fragments
1 Elixir
1 Lunatic Pandora
1 Summoner’s Grimoire
1 World Map
Lands (23)
1 Adventurer’s Inn
1 Baron, Airship Kingdom
1 Crossroads Village
1 Eden, Seat of the Sanctum
6 Forest
1 Gohn, Town of Ruin
1 Gongaga, Reactor Town
1 Guadosalam, Farplane Gateway
1 Insomnia, Crown City
1 Ishgard, the Holy See
5 Mountain
1 Rabanastre, Royal City
1 Vector, Imperial Capital
1 Windurst, Federation Center